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Why I think we're overcomplicating prompts with too much detail

I've seen so many posts advocating for prompts packed with characters, settings, and conflicts. When I tried that, my stories felt forced, but switching to bare-bones prompts like 'a key, a memory, a storm' sparked way more authentic ideas, lmao. Has anyone else found that simplicity in prompts leads to more creative freedom, or am I missing something?
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3 Comments
the_beth
the_beth16h ago
Honestly, I was totally in the "more detail is better" camp for ages. I figured a solid blueprint gave you everything you needed. Trying those minimalist prompts finally clicked for me, it's like being told to build a shed without a plan, you just start with the feeling of it. All that overbuilt scaffolding in a prompt can lock you into a single idea before you even start, lol. Your key, memory, storm example is perfect, it gives you the materials but lets you figure out the structure.
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stella738
stella73810h ago
Maybe the blueprint analogy is getting overused here (no offense, @the_beth). It's all just words to get a machine to do a thing, not some profound creative philosophy. People are debating prompt engineering like it's mixology, when sometimes you just want the drink made.
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ivans31
ivans3112h ago
Wait, is it really building without a plan though? Feels more like the plan is just a vibe or a loose sketch instead of a full blueprint.
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